private _ret = objNull;
private _list =  ((call fn_getPlayerRed)) select 
{
(alive _x) &&
 {_x getVariable ['FAR_isUnconscious',1] == 0} &&
 {_x getVariable ["tp_ed", 0] == 1}
};

if(count _list > 0) then
{_ret = selectRandom _list};

_ret

